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STEELRISING - MAIN MENU

For the game's main menu, I was tasked with creating the scene based on a sketch by assistant art director Isaac Hasdenteufel.
I also established the lighting direction, which was later refined by Manel Essaba.
The scene takes place in Vaucansson’s workshop, where Aegis was created. You can see sketches of the automaton, as well as its bust and arms.
The goal was to create a cluttered, lived-in room without making it too visually busy, so the interface would remain clear and readable.
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ASSISTANT ART DIRECTOR
https://www.artstation.com/isaachasden
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LIGHT ARTIST
https://www.artstation.com/maneru

Main menu without UI

Main menu without UI

Main menu with UI

Main menu with UI