Le Palais des Tuileries, now destroyed but recreated in Steelrising. Here, I was tasked with dressing and detailing several of the many rooms that helped bring this iconic building back to life. This work was carried out alongside the rest of the team throughout the game’s development.
My goal was to make certain rooms visually memorable so players could better navigate this maze-like environment, while also taking combat encounters into account and ensuring that exploration remained clear and unobstructed.
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The final result is the product of the collaboration of all the team members, among which you can find :
ART DIRECTOR
https://www.artstation.com/serylbook
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ASSISTANT ART DIRECTOR
https://www.artstation.com/isaachasden
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LIGHT ARTISTS
https://www.artstation.com/cheminfrederic
https://www.artstation.com/maneru
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ENVIRONMENT ARTISTS
https://www.artstation.com/nicolas_charlet
https://www.artstation.com/black_airway
https://www.artstation.com/arnauddarche
https://www.artstation.com/juliendebono
https://www.artstation.com/romain_racano
https://www.artstation.com/sahra_mekhaemar
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CHARACTER ARTISTS
https://www.artstation.com/clintextrude
https://www.artstation.com/tortu-genial
https://www.artstation.com/moogiwara
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FX ARTISTS
https://www.artstation.com/petrozanger
https://www.artstation.com/druon_bastien
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CONCEPT ARTISTS
https://www.artstation.com/fewlines
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ANIMATORS
https://www.artstation.com/arthurmunoz
Mathieu Pallet
Arnaud Beaume
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CINEMATIC ARTISTS
Anaïs Benmansour
Maxime Perlini
Guillaume Godde
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AUDIO DIRECTOR
Sylvain Prunier